Name of organization: Trgovačka i komercijalna škole Davor Milas, Osijek 

E-mail: [email protected] 

Good practice title: Use of virtual reality in teaching 

Baseline / problem:  

"Augmented reality" ie virtual reality is an innovative teaching method adapted to the so-called. "global" students. Students of the Davor Milas School of Commerce and Commercial from Osijek were given the task to place photos of animals from their home environment on digital platforms. 

Good practice:

"Augmented reality" ie virtual reality is an innovative teaching method adapted to the so-called. "global" students. It is characterized by pedagogical innovation and creativity, it can be used in all subjects, and at the same time it connects subjects and achieves interdisciplinary cooperation. Some of the modern digital tools that can be used when teaching using virtual reality are JigSpaces, Merge Cube, Virtual T-shirt, 3D cards, 3D Google view, Quiver and CoSpaces. Most of these tools require you to download a free application to your smartphone and access the Internet. Animals can move and vote in 3D, and the task for the first grade students of the Davor Milas Osijek School of Commerce and Commercial was to place photos of animals in their home on a digital platform. 

Problems and constraints encountered and solutions found:

Location or time are not important for this type of teaching, which has proven to be particularly useful during learning and teaching in virtual classrooms. Solving tasks using virtual reality develops multiple skills at the same time. It’s a fun way to learn that motivates 21st century students. source: skole.hr 

Good Practice Category